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Colour Colour can really lift a screen and can also destroy it. Use it carefully. Look around at TV ads and Internet pages and get a feel for what works and what does not. Appropriate use of colour is essential to most multimedia systems. However, inappropriate use of colour can destroy the effect sought. Colour can: * Be soothing or striking to the eye. * Add accent to uninteresting displays * Facilitate subtle discrimination in complex displays * Emphasise the logical organisation of information * Draw attention to warnings * Evoke more emotional reactions of joy, excitement, fear or anger. Guidelines for use of colour Use colour conservatively: Much use of bright colours is thought to liven up a system. This can often be counter-productive. Often, this will make the display very difficult to read. * Limit the number of colours * Recognise the use of colours as a coding technique. * Colour coding should appear with minimal user effort. * Colour can be used to help formatting. * Consistent colour coding is essential. Use the colour wheel to get the correct coding. * Be aware of the problems of colour pairing. For example, pure blue and red pairing make it difficult for the user to absorb information. * Use colour changes to indicate a change of status. * Use colour in graphics displays. * Generally, standard text should be in black with a light coloured screen. * For special effects, especially for headings, use colours to make a point. Do not use colours indiscriminately as they can turn a user off. The following site refers to the use of colour and its influence on design. http://wellstyled.com/tools/colorscheme2/index-en.html http://www.worqx.com/color/index.htm |
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